After Samsung and HKC, Taiwanese tech manufacturer Acer has launched a new 1,000 Hz gaming monitor. The company presented the Predator at CES 2026
At 500 Hz, the Acer Predator gaming monitor offers a native resolution of 2,560 x 1,440 pixels. In addition, it offers other gaming-oriented features such as AMD FreeSync Premium and a minimum response time of 0.5 ms.
How Acer’s 1,000 Hz monitor compares to Samsung and HKC
The company’s Dynamic Frequency and Resolution (DFR) technology lets you increase the refresh rate from 500 Hz to 1,000 Hz. However, the change comes with a crucial compromise. With the higher refresh rate, the resolution of Acer’s new gaming monitor is reduced to 1,280 x 720 pixels.
How does the refresh rate compare to the current 1,000Hz gaming monitors (which seem to be a growing category)? Samsung’s Odyssey G6 offers 600 Hz at QHD and 1,040 Hz at HD, while the HKC ANTGAMER MAX has a native refresh rate of 540 Hz at 2K and 1,080 Hz at 720p.
So whether in native mode or high refresh rate mode, the Acer Predator F6 runs behind the Samsung and HKC monitors. Well, I don’t really see it as a disadvantage, and I have two reasons for it. First, even power users who use the monitor for professional gaming may not be able to tell the difference between 1,000 Hz and 1,080 Hz.
Second, the slightly lower refresh rate (in both native and boost modes) should result in a more affordable and accessible price, allowing more buyers to experience ultra-smooth refresh rates without emptying their wallets. Let me explain.
The outgoing Samsung Odyssey OLED G6 (360 Hz) is currently available at Best Buy for $842.39 (down from its regular price of $899.99), while the new 1,000 Hz Acer Predator F6 (DP 1.4, HDMI 2.1) will cost $799.99 when it arrives in the US in Q2 2026.
But why are tech manufacturers suddenly focusing on refresh rate? That’s because higher refresh rates allow the screen to display new images sooner, reducing motion blur and input lag.
Yes, I still believe that 1,000Hz gaming monitors are not for everyone (including me) and that not all graphics cards or computer systems support them. Still, they’re a taste of where the industry is headed: a virtually lag-free, lifelike gaming experience.




